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# Program of Nicol Lee Nicol Algorithm for Line Clipping

Posted By: Easy Tutor     Category: C++ Programming     Views: 5503

## Code for Program of Nicol Lee Nicol Algorithm for Line Clipping in C++ Programming

```# include <stdio.h>
# include <conio.h>
# include <graphics.h>
# include <math.h>

int xmin,ymin,xmax,ymax;
void main()
{
int x1,y1,x2,y2;
int gdriver = DETECT, gmode, errorcode;
int findRegionP1(int,int);
void clipline1(int,int,int,int);
void clipline2(int,int,int,int);
void clipline3(int,int,int,int);
int ch;
float m;
clrscr();
printf("\nEnter the xmin:->");
scanf("%d",&xmin);
printf("\nEnter the ymin:->");
scanf("%d",&ymin);
printf("\nEnter the xmax:->");
scanf("%d",&xmax);
printf("\nEnter the ymax:->");
scanf("%d",&ymax);

initgraph(&gdriver, &gmode, "C:\\TC\\BGI");
setcolor(15);
rectangle(xmin,ymin,xmax,ymax);
printf("Enter the x1:->");
scanf("%d",&x1);
printf("Enter the y1:->");
scanf("%d",&y1);
printf("Enter the x2:->");
scanf("%d",&x2);
printf("Enter the y2:->");
scanf("%d",&y2);
setcolor(12);
line(x1,y1,xmin,ymin);
line(x1,y1,xmax,ymin);
line(x1,y1,xmax,ymax);
line(x1,y1,xmin,ymax);
getch();
setcolor(3);
line(x1,y1,x2,y2);
getch();
ch=first_end_point_region(x1,y1);
switch(ch)
{
case 1:
clipline1(x1,y1,x2,y2);
break;
case 2:
clipline2(x1,y1,x2,y2);
break;
case 3:
clipline3(x1,y1,x2,y2);
break;
default:
printf("\nInvalid select of the option: ");
}
getch();
}

int first_end_point_region(int x,int y)
{
/*    u have two equations:-        xmin <= x <= xmax;        ymin <= y <= ymax; */if(x>=xmin && x<=xmax && y>=ymin && y<=ymax)
return 1;
elseif(x<xmin && y>=ymin && y<=ymax)
return 2;
elseif(x<=xmin && y<=ymin)
return 3;
elsereturn 0;
}

/* point p1 is inside the clip window */void clipline1(int x1,int y1,int x2,int y2)
{
int draw=1;
float m,m1,m2,m3,m4;
int nx1,ny1,nx2,ny2;

/* calculate slopes for all the lines passing thru vertices        and including the input line :- */

m=((float)(y2-y1))/(x2-x1);
m1=((float)(ymin-y1))/(xmin-x1);
m2=((float)(ymin-y1))/(xmax-x1);
m3=((float)(ymax-y1))/(xmax-x1);
m4=((float)(ymax-y1))/(xmin-x1);
nx1=x1;
ny1=y1;

// point p2 is on topif(((abs(m)>=m1 && x2<x1) || (abs(m)>abs(m2) && x2>x1)) && y1>y2)
{
// point p2 is also inside clip windowif(y2>ymin)
{
nx2=x2;
ny2=y2;
}
// point p2 is outside clip windowelse
{
ny2=ymin;
nx2=x1+(ymin-y1)/m;
}
}
// point p2 is on right side of clip windowelseif(m>m2 && m<m3 && x2>=xmax)
{
// point p2 is inside clip windowif(x2<xmax)
{
nx2=x2;
ny2=y2;
}
// point p2 is outside clip windowelse
{
nx2=xmax;
ny2=y1+(xmax-x1)*m;
}
}
// point p2 is on bottom side of clip windowelseif((abs(m)>=m3 && x2>x1) || (abs(m)>abs(m4) && x2<x1))
{
// point p2 is inside clip windowif(y2<ymax)
{
nx2=x2;
ny2=y2;
}
// point p2 is outside clip windowelse
{
ny2=ymax;
nx2=x1+(ymax-y1)/m;
}
}
// point p2 is on left side of clip windowelseif(m>m4 && m<m1)
{
// point p2 is inside the clip windowif(x2>xmin)
{
nx2=x2;
ny2=y2;
}
// point p2 is outside the clip windowelse
{
nx2=xmin;
ny2=y1+(xmin-x1)*m;
}
}
else
draw=0;
getch();
cleardevice();
setcolor(18);
rectangle(xmin,ymin,xmax,ymax);
if(draw)
{
setcolor(12);
line(x1,y1,xmin,ymin);
line(x1,y1,xmax,ymin);
line(x1,y1,xmax,ymax);
line(x1,y1,xmin,ymax);
setcolor(5);
line(nx1,ny1,nx2,ny2);
}
}

/* Point p1 is in the edge region */void clipline2(int x1,int y1,int x2,int y2)
{
int draw=1;
float m,m1,m2,m3,m4;
int nx1,ny1,nx2,ny2;

m=((float)(y2-y1))/(x2-x1);
m1=((float)(ymin-y1))/(xmin-x1);
m2=((float)(ymin-y1))/(xmax-x1);
m3=((float)(ymax-y1))/(xmax-x1);
m4=((float)(ymax-y1))/(xmin-x1);

// Point p2 is in Left-Top regionif(m>m1 && m<m2)
{
// Point p2 is inside the clip windowif(y2>ymin)
{
nx1=xmin;
ny1=y1+m*(xmin-x1);
nx2=x2;
ny2=y2;
}
// Point p2 is outside the clip windowelse
{
nx1=xmin;
ny1=y1+m*(xmin-x1);
ny2=ymin;
nx2=x1+(ymin-y1)/m;
}
}
// Point p2 is in Left-Right regionelseif(m>m2 && m<m3)
{
// Point p2 is inside the clip windowif(x2<xmax)
{
nx1=xmin;
ny1=y1+m*(xmin-x1);
nx2=x2;
ny2=y2;
}
// Point p2 is outside the clip windowelse
{
nx1=xmin;
ny1=y1+m*(xmin-x1);
nx2=xmax;
ny2=y1+(xmax-x1)*m;
}
}
// Point p2 is in Left-Bottom regionelseif(m>m3 && m<m4)
{
// Point p2 is inside the clip windowif(y2<ymax)
{
nx1=xmin;
ny1=y1+m*(xmin-x1);
nx2=x2;
ny2=y2;
}
// Point p2 is outside the clip windowelse
{
nx1=xmin;
ny1=y1+m*(xmin-x1);
ny2=ymax;
nx2=x1+(ymax-y1)/m;
}
}
else
draw=0;
getch();
cleardevice();
setcolor(18);
rectangle(xmin,ymin,xmax,ymax);
if(draw)
{
setcolor(12);
line(x1,y1,xmin,ymin);
line(x1,y1,xmax,ymin);
line(x1,y1,xmax,ymax);
line(x1,y1,xmin,ymax);
setcolor(5);
line(nx1,ny1,nx2,ny2);
}
}

/* Point p1 is in the Corner Region */void clipline3(int x1,int y1,int x2,int y2)
{
int draw=1;
float m,m1,m2,m3,m4,tm1,tm2;
int nx1,ny1,nx2,ny2;
int flag,t;
tm1=((float)(ymin-y1))/(xmin-x1);
tm2=((float)(ymax-ymin))/(xmax-xmin); //diagonal slope

m=((float)(y2-y1))/(x2-x1);
m1=((float)(ymin-y1))/(xmax-x1);
m2=((float)(ymax-y1))/(xmax-x1);
m3=((float)(ymin-y1))/(xmin-x1);
m4=((float)(ymax-y1))/(xmin-x1);

// Point p1 is towards the left side of the clip window (case2)if(tm1<tm2)
{
flag=2;
t=m2;
m2=m3;
m3=t;
}
// Point p1 is towards the top side of the clip window (case1)else
flag=1;

// Point p2 is in the Top-Right regionif(m>m1 && m<m2)
{
// Point p2 is outside the clip windowif(x2>xmax && y2>ymin)
{
ny1=ymin;
nx1=x1+(ymin-y1)/m;
nx2=xmax;
ny2=y1+m*(xmax-x1);
}
// Point p2 is inside the clip windowelseif(y2>ymin && x2<xmax)
{
ny1=ymin;
nx1=x1+(ymin-y1)/m;
ny2=y2;
nx2=x2;
}
}
// Point p2 is Left-Right or Top-Bottom regionelseif(m>m2 && m<m3)
{
// Point p2 is in Top-Bottom region (case1)if(flag==1)
{
// Point p2 is outside the clip windowif(y2>=ymax)
{
ny1=ymin;
nx1=x1+(ymin-y1)/m;
nx2=x1+(ymax-y1)/m;
ny2=ymax;
}
// Point p2 is inside the clip windowelseif(y2>=ymin)
{
ny1=ymin;
nx1=x1+(ymin-y1)/m;
nx2=x2;
ny2=y2;
}
}
// Point p2 is in Left-Right region (case2)else
{
// Point p2 is outside the clip windowif(x2>=xmax)
{
nx1=xmin;
ny1=y1+m*(xmin-x1);
nx2=xmax;
ny2=y1+m*(xmax-x1);
}
// Point p2 is inside the clip windowelseif(x2>=xmin)
{
nx1=xmin;
ny1=y1+m*(xmin-x1);
nx2=x2;
ny2=y2;
}
}
}
// Point p2 is in Left-Bottom regionelseif(m>m3 && m<m4)
{
// Point p2 is outside the clip windowif(y2>=ymax)
{
nx1=xmin;
ny1=y1+m*(xmin-x1);
nx2=x1+(ymax-y1)/m;
ny2=ymax;
}
// Point p2 is inside the clip windowelseif(y2>=ymin)
{
nx1=xmin;
ny1=y1+m*(xmin-x1);
ny2=y2;
nx2=x2;
}
}
else
draw=0;
getch();
cleardevice();
setcolor(18);
rectangle(xmin,ymin,xmax,ymax);
if(draw)
{
setcolor(12);
line(x1,y1,xmin,ymin);
line(x1,y1,xmax,ymin);
line(x1,y1,xmax,ymax);
line(x1,y1,xmin,ymax);
setcolor(5);
line(nx1,ny1,nx2,ny2);
}
}
```
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