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Program of Sutherland Hodgemann Algorithm for Polygon clipping

Posted By: Easy Tutor     Category: C++ Programming     Views: 10866

Write a program of sutherland hodgemann algorithm for polygon clipping.

Code for Program of Sutherland Hodgemann Algorithm for Polygon clipping in C++ Programming

#include<stdio.h>
#include<conio.h>
#include<iostream.h>
#include<graphics.h>
#define ROUND(a) ((int)(a+0.5))
#define n 4

#define LEFT_EDGE 0x1
#define RIGHT_EDGE 0x2
#define BOTTOM_EDGE 0x4
#define TOP_EDGE 0x8

#define INSIDE(a)  (!a)
#define REJECT(a,b) (a&b)
#define ACCEPT(a,b) (!(a|b))

typedef struct wcpt2
{
    int x,y;
}wcpt2;

typedef struct dcpt
{
    int x,y;
}dcpt;

void main()
{
    int gd=DETECT,gm;
    int left,top,right,bottom;
    int x1,x2,y1,y2;
    int maxx, maxy;
       /* our polygon array */int poly[10];
    void clipline(dcpt,dcpt,wcpt2,wcpt2);
    clrscr();

    initgraph(&gd,&gm,"c:\\tc30\\bgi");
    maxx = getmaxx()/4;
    maxy = getmaxy()/4;

    poly[0] = 20;        /* 1st vertex */
    poly[1] = maxy / 2;

    poly[2] = maxx - 10; /* 2nd */
    poly[3] = 10;

    poly[4] = maxx - 50; /* 3rd */
    poly[5] = maxy - 20;

    poly[6] = maxx / 2;  /* 4th */
    poly[7] = maxy / 2;

/*   drawpoly doesn't automatically close   the polygon, so we close it.*/
    poly[8] = poly[0];
    poly[9] = poly[1];

   /* draw the polygon */
    drawpoly(5, poly);

    rectangle(20,25,80,125);
    wcpt2 pt1,pt2;
    dcpt winmin,winmax;

    winmin.x=20;
    winmin.y=25;
    winmax.x=80;
    winmax.y=125;

    pt1.x=20;
    pt1.y=maxy/2;
    pt2.x=maxx-10;
    pt2.y=10;

//    clipline(winmin,winmax,pt1,pt2);int i=0;
    for(int index=0;index<n;index++)
    {
        if(index==n-1)
        {
            pt1.x=poly[i];
            pt1.y=poly[i+1];
            i=0;
            pt2.x=poly[i];
            pt2.y=poly[i+1];
            clipline(winmin,winmax,pt1,pt2);
        }
        else
        {
            pt1.x=poly[i];
            pt1.y=poly[i+1];
            pt2.x=poly[i+2];
            pt2.y=poly[i+3];
            clipline(winmin,winmax,pt1,pt2);
        }
        i+=2;
    }
    pt1.x=poly[i];
    pt1.y=poly[i+1];
    clipline(winmin,winmax,pt1,pt2);
    getch();
}


unsigned char encode(wcpt2 pt,dcpt winmin,dcpt winmax)
{
    unsigned char code=0x00;
    if(pt.x < winmin.x)
        code=code | LEFT_EDGE;
    if(pt.x > winmax.x)
        code=code | RIGHT_EDGE;
    if(pt.y < winmin.y)
        code=code | TOP_EDGE;
    if(pt.y > winmax.y)
        code=code | BOTTOM_EDGE;
    return code;
}


void swappts(wcpt2 *p1,wcpt2 *p2)
{
    wcpt2 tmp;
    tmp = *p1;
    *p1 = *p2;
    *p2 = tmp;
}


void swapcode(unsigned char *c1,unsigned char *c2)
{
    unsigned char tmp;
    tmp = *c1;
    *c1 = *c2;
    *c2 = tmp;
}


void clipline(dcpt winmin,dcpt winmax,wcpt2 p1,wcpt2 p2)
{
    unsigned char encode(wcpt2,dcpt,dcpt);
    unsigned char code1,code2;
    int done = 0 , draw = 0;
    float m;
    void swapcode(unsigned char *c1,unsigned char *c2);
    void swappts(wcpt2 *p1,wcpt2 *p2);

    while(!done)
    {
        code1 = encode(p1,winmin,winmax);
        code2 = encode(p2,winmin,winmax);
        if(ACCEPT(code1,code2))
        {
            draw = 1;
            done = 1;
        }
        elseif(REJECT(code1,code2))
            done = 1;
        elseif(INSIDE(code1))
        {
                swappts(&p1,&p2);
                swapcode(&code1,&code2);
        }
        if(code1 & LEFT_EDGE)
        {
                p1.y += (winmin.x - p1.x) *  (p2.y - p1.y) / (p2.x - p1.x);
                p1.x = winmin.x;
        }
        elseif(code1 & RIGHT_EDGE)
        {
                p1.y += (winmax.x - p1.x) *  (p2.y - p1.y) / (p2.x - p1.x);
                p1.x = winmax.x;
        }
        elseif(code1 & TOP_EDGE)
        {
            if(p2.x != p1.x)
                p1.x += (winmin.y - p1.y) *  (p2.x - p1.x) / (p2.y - p1.y);
                p1.y = winmin.y;
        }
        elseif(code1 & BOTTOM_EDGE)
        {
            if(p2.x != p1.x)
                p1.x += (winmax.y - p1.y) *  (p2.x - p1.x) / (p2.y - p1.y);
                p1.y = winmax.y;
        }
    }
    if(draw)
    {
    setcolor(5);
    line(p1.x,p1.y,p2.x,p2.y);
    }
}
  
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Easy Tutor
Easy Tutor author of Program of Sutherland Hodgemann Algorithm for Polygon clipping is from United States. Easy Tutor says

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