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  Question Asked By: Raynard Fischer   on Jul 07 In Java Category.

  
Question Answered By: Tammy Sanders   on Jul 07

> So where can i download  tools for this kind of programming?
> Would you please give  me a link and info on the size  of tools?

I don't know too many places that just teach you to be a game  developer.
I tried to point out that being a game developer requires such a huge
cross-section of skills that just learning the basics of pramming is the
best start. After you can do GUI/Client side, Middleware, Networking,
Serverside you will know the basics of how to write decent games.

> Huh? what's GUI and Middleware?
> Well, yeah, networking was the main idea and easiest... i hope.

GUI = Graphic User Interface.
Middleware, applications that are not Directly a Server application or a
ClientSide application. Often are client side with no GUI for input.

Networking isn't the easiest by a long shot. Well it isn't that hard if
you are only doing basic things, although it requires a fundemental
skill level of everything before it, such as a good understanding of
Object Oriented Programming.


> Yes, i have heard a lot about this thing,
> but where can i download things  to read,
> study, practise and learn?

Any basic tutorals. I would work though the basic java  tutorials, and
then as you develop you will just know when you are good enough to write
games.

> What tutorials? About what?

Design Patterns in Java is learning how to write realy good fundemental
code.

>>Are you talking about something like a Massivly Multiplayer game?
>
>
> Uh... what "massivly" multiplayer game?

That was just a question that I got from reading what you posted.

>
> Java based games  are in first  plan and then
> later other programming  games, i think.
> Remember that also website  programming was in plan, 3D too.

Website programming assuming you just mean dynamic webpage development
is probably the better place to start. However even that can be full on
and hard.

3D programming is realy hard. Actualy scratch that, 3D programming
requires you to bend your brain, it is realy hard at first. There is a
reason why there are not to many 3D engine coders around.

> The Mysterious


My recomendation to you (and any other budding game developer out there)
is just to learn the basic art of crafting code. If you are not a
fantastic coder in every way shape and form then you will not be a
fantastic game coder either.

If you want to learn in java, my recomendation is do the tutorial as it
is on java.sun.com and then when you get to AWT/Swing (the GUI parts of
Java) make your own lessons to form kind of games (make events for key
presses and move a elipse around the screen).

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