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Program of Minimum Spaning Tree ( MST )

Posted By: Easy Tutor     Category: C++ Programming     Views: 16550

Write a program of Minimum Spaning Tree ( MST )

Code for Program of Minimum Spaning Tree ( MST ) in C++ Programming

#include <iostream.h>
#include <conio.h>
#define MAX_NODE 50

struct node{
    int vertex;
    int weight;
    node *next;
};

struct fringe_node{
    int vertex;
    fringe_node *next;
};

node *adj[MAX_NODE]; //For storing Adjacency list of nodes.int totNodes; //No. of Nodes in Graph.constint UNSEEN=1,FRINGE=2,INTREE=3; //status of node.int status[MAX_NODE];//status arr for maintaing status.
fringe_node *fringe_list;//singly link listvoid createGraph(){
    node *newl,*last;
    int neighbours;
    cout<<"\n\n---Graph Creation---\n\n";
    cout<<"Enter total nodes in graph : ";
    cin>>totNodes;
    for(int i=1;i<=totNodes;i++){
        last=NULL;
        cout<<"Total Neighbours of "<<i<<" : ";
        cin>>neighbours;
        for(int j=1;j<=neighbours;j++){
            newl=new node;
            cout<<"Neighbour #"<<j<<" : ";
            cin>>newl->vertex;
            cout<<"Weight    #"<<j<<" : ";
            cin>>newl->weight;
            newl->next=NULL;
            if(adj[i]==NULL)
                adj[i]=last=newl;
            else{
                last->next = newl;
                last = newl;
            }
        }
    }
}

//Insert node in a fring_list at Begining.void Insert_Beg(int item){
      fringe_node *newl;
      newl = new fringe_node;
      newl->vertex = item;
      newl->next = NULL;
      newl->next = fringe_list;
      fringe_list = newl;
}

//Delete element at pos position from fringe_list.void del(int pos){
   //to points to previous node from where//to insertint i;
   fringe_node *tmp,*delnode;
   for(i=1,tmp=fringe_list; i < (pos-1); tmp=tmp->next,i++);

   delnode = tmp->next;
   tmp->next = tmp->next->next;
   delete(delnode);
}

void MST(){
    int i,x,parent[MAX_NODE],edge_count,w,v;
    int min_wt,y,fringe_wt[MAX_NODE],stuck;
    node *ptr1;
    fringe_node *ptr2;

    fringe_list=NULL;
    for(i=1;i<=totNodes;i++)
        status[i]=UNSEEN;
    x=1;
    status[x]=INTREE;
    edge_count=0;
    stuck=0;
    while( (edge_count <= (totNodes-1)) && (!stuck))
    {
        ptr1=adj[x];
        while(ptr1!=NULL){
            y=ptr1->vertex;
            w=ptr1->weight;
            if((status[y]==FRINGE) && (w<fringe_wt[y]))
            {
                parent[y]=x;
                fringe_wt[y]=w;
            }
            elseif(status[y]==UNSEEN){
                status[y]=FRINGE;
                parent[y]=x;
                fringe_wt[y]=w;
                Insert_Beg(y);
            }
            ptr1=ptr1->next;
        }
        if(fringe_list==NULL)
            stuck=1;
        else{
            x=fringe_list->vertex;
            min_wt=fringe_wt[x];
            ptr2=fringe_list->next;
            while(ptr2!=NULL){
                w=ptr2->vertex;
                if(fringe_wt[w] < min_wt)
                {
                    x=w;
                    min_wt=fringe_wt[w];
                }
                ptr2=ptr2->next;
            }
            del(x);
            status[x]=INTREE;
            edge_count++;
        }
    }
    for(x=2;x<=totNodes;x++)
        cout<<"("<<x<<","<<parent[x]<<")\n";
}


void main(){
    clrscr();
    cout<<"*****Minimum Spaning Tree (MST)*****\n";
    createGraph();
    cout<<"\n===Minimum Spaning Tree===\n";
    MST();
    getch();
}
  
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Easy Tutor
Easy Tutor author of Program of Minimum Spaning Tree ( MST ) is from United States. Easy Tutor says

Hello Friends,

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I have share many programs on this website for everyone to use freely, if you need further assistance, than please contact me on easytutor.2ya [at the rate] gmail [dot] com

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Happy Programming :)

 
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