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Program that prompts the user to enter two unsigned hex numbers, 0 to FFFF, and print their sum on the next line. If the user enters an illegal....

Posted By: Easy Tutor     Category: Assembly Language     Views: 4139

An AL program that prompts the user to enter two unsigned hex numbers, 0 to FFFF, and print their sum on the next line. If the user enters an illegal character, he or she should be prompted to begin again. The program should be able to handle the possibility of unsigned overflow. Each input ends with a carriage return.

Code for Program that prompts the user to enter two unsigned hex numbers, 0 to FFFF, and print their sum on the next line. If the user enters an illegal.... in Assembly Language

 .MODEL SMALL
 .STACK 100H

 .DATA
   PROMPT_1  DB  0DH,0AH,'Enter the first Hex number ( 0000 - FFFF ) : $'
   PROMPT_2  DB  0DH,0AH,'Enter the second Hex number ( 0000 - FFFF ) : $'
   PROMPT_3  DB  0DH,0AH,'The SUM of given Hex numbers in Hex form is : $'
   ILLEGAL   DB  0DH,0AH,'Illegal character. Try again.$'

   COUNT     DB  ?
   VALUE     DW  ?

 .CODE
   MAIN PROC
     MOV AX, @DATA                ; initialize DS
     MOV DS, AX

     JMP @START_2                 ; jump to label @START_2

     @START_1:                    ; jump label
       LEA DX, ILLEGAL            ; load and display the string ILLEGAL 
       MOV AH, 9
       INT 21H

     @START_2:                    ; jump label
       LEA DX, PROMPT_1           ; load and display the string PROMPT_1
       MOV AH, 9
       INT 21H

       XOR BX, BX                 ; clear BX
       MOV COUNT, 30H             ; initialize loop counter

     @START_3:                    ; jump label
       MOV AH, 1                  ; set input function
       INT 21H                    ; read a character

       CMP AL, 0DH                ; compare AL with CR
       JNE @SKIP_1                ; jump to label @SKIP_1 if AL!=CR

       CMP COUNT, 30H             ; compare COUNT with 0
       JBE @START_1               ; jump to label @START_1 if COUNT<=0
       JMP @END_1                 ; jump to label @END

       @SKIP_1:                   ; jump label

       CMP AL, "A"                ; compare AL with "A"
       JB @DECIMAL_1              ; jump to label @DECIMAL_1 if AL<A

       CMP AL, "F"                ; compare AL with "F"
       JA @START_1                ; jump to label @START_1 if AL>F
       ADD AL, 09H                ; add 9 to AL
       JMP @OK_1                  ; jump to label @OK_1

       @DECIMAL_1:                ; jump label
         CMP AL, 30H              ; compare AL with 0
         JB @START_1              ; jump to label @START_1 if AL<0

         CMP AL, 39H              ; compare AL with 9
         JA @START_1              ; jump to label @START_1 if AL>9

       @OK_1:                     ; jump label

       INC COUNT                  ; increment the COUNT variable

       AND AL, 0FH                ; convert the ascii into binary code

       MOV CL, 4                  ; set CL=4
       SHL AL, CL                 ; shift AL towards left by 4 positions

       MOV CX, 4                  ; set CX=4

       @LOOP_1:                   ; loop label
         SHL AL, 1                ; shift AL towards left by 1 position
         RCL BX, 1                ; rotate BX towards left by 1 position
                                  ; through carry
       LOOP @LOOP_1               ; jump to label @LOOP_1 if CX!=0

       CMP COUNT, 34H             ; compare COUNT with 4
       JE @END_1                  ; jump to label @END_1 if COUNT=4
       JMP @START_3               ; jump to label @START_3

       @END_1:                    ; jump label

       MOV VALUE, BX              ; set VALUE=BX

       LEA DX, PROMPT_2           ; load and display the string PROMPT_2
       MOV AH, 9
       INT 21H

       XOR BX, BX                 ; clear BX
       MOV COUNT, 30H             ; initialize loop counter

       @START_4:                  ; jump label
         MOV AH, 1                ; set input function
         INT 21H                  ; read a character

         CMP AL, 0DH              ; compare AL with CR
         JNE @SKIP_2              ; jump to label @SKIP_2 if AL!=CR

         CMP COUNT, 30H           ; compare COUNT with 0
         JBE @START_1             ; jump to label @START_1 if COUNT<=0
         JMP @END_2               ; jump to label @END_2

         @SKIP_2:                 ; jump label

         CMP AL, "A"              ; compare AL with "A"
         JB @DECIMAL_2            ; jump to label @DECIMAL_2 if AL<A

         CMP AL, "F"              ; compare AL with "F"
         JA @JUMP                 ; jump to label @JUMP if AL>F
         ADD AL, 09H              ; add 9 to AL
         JMP @OK_2                ; jump to label @OK_2

         @DECIMAL_2:              ; jump label
           CMP AL, 30H            ; compare AL with 0
           JB @JUMP               ; jump to label @JUMP if AL<0

           CMP AL, 39H            ; compare AL with 9
           JA @JUMP               ; jump to label @JUMP if AL>9
           JMP @OK_2              ; jump to label @OK_2 

         @JUMP:                   ; jump label
           JMP @START_1           ; jump to label @START_1

         @OK_2:                   ; jump label

         INC COUNT                ; increment the COUNT variable

         AND AL, 0FH              ; convert the ascii into binary code

         MOV CL, 4                ; set CL=4
         SHL AL, CL               ; shift AL towards left by 4 positions

         MOV CX, 4                ; set CX=4

         @LOOP_2:                 ; loop label
           SHL AL, 1              ; shift AL towards left by 1 position
           RCL BX, 1              ; rotate BX towards left by 1 position
                                  ; through carry
         LOOP @LOOP_2             ; jump to label @LOOP_2 if CX!=0

         CMP COUNT, 34H           ; compare COUNT with 4
         JE @END_2                ; jump to label @END_2 if COUNT=4
         JMP @START_4             ; jump to label @START_4

       @END_2:                    ; jump label

     LEA DX, PROMPT_3             ; load and display the string PROMPT_3
     MOV AH, 9
     INT 21H

     ADD BX, VALUE                ; add BX and VALUE
     JNC @SKIP                    ; jump to label @SKIP if CF=1
     MOV AH, 2                    ; set output function
     MOV DL, 31H                  ; set DL=1
     INT 21H                      ; print a character
 
     @SKIP:                       ; jump label

     MOV COUNT, 30H               ; set COUNT=0

     @LOOP_3:                     ; loop label
       XOR DL, DL                 ; clear DL
       MOV CX, 4                  ; set CX=4

       @LOOP_4:                   ; loop label
         SHL BX, 1                ; shift BX towards left by 1 position
         RCL DL, 1                ; rotate DL towards left by 1 position
                                  ; through carry
       LOOP @LOOP_4               ; jump to label @LOOP_4 if CX!=0

       MOV AH, 2                  ; set output function

       CMP DL, 9                  ; compare DL with 9
       JBE @NUMERIC_DIGIT         ; jump to label @NUMERIC_DIGIT if DL<=9
       SUB DL, 9                  ; convert it to number i.e. 1,2,3,4,5,6
       OR DL, 40H                 ; convert number to letter i.e. A,B...F
       JMP @DISPLAY               ; jump to label @DISPLAY

       @NUMERIC_DIGIT:            ; jump label
         OR DL, 30H               ; convert decimal to ascii code

       @DISPLAY:                  ; jump label
         INT 21H                  ; print the character

       INC COUNT                  ; increment COUNT variable
       CMP COUNT, 34H             ; compare COUNT with 4
       JNE @LOOP_3                ; jump to label @LOOP_3 if COUNT!=4

     @END:                        ; jump label

     MOV AH, 4CH                  ; return control to DOS
     INT 21H
   MAIN ENDP
 END MAIN
  
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Easy Tutor
Easy Tutor author of Program that prompts the user to enter two unsigned hex numbers, 0 to FFFF, and print their sum on the next line. If the user enters an illegal.... is from United States. Easy Tutor says

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